that i can help you with.
there's different ways to setup for this one, too.
me personally am like widespread panic cause, i have one foot on the nose and one on the tail.
this trick happens very quickly, and you can practice by doing the motions standing beside your board (assuming you know the motions [if you don't then, how the hell do you know this is called a flamingo? lol]).
stand beside your board at first, and try scooping the tail and wrapping the board around your front foot's calf muscle. if you can get this far, you're closer than you think to the actual trick.
this trick is all about pressure. edging your front foot off the nose can cause your board to explode into your back knee cap. so you want it to be able to slide your front foot off to get a decent pop and have enough time to plant your front foot on the ground. that is where experimentation falls in. adding more or less weight on the front foot.
once you've got it to where you think you have control of the pop, now its time to scoop. remember standing beside your board trying to scoop? well, you get half the luxury here. cause by this time during the trick, you'll be standing on your front foot! locking your board around your calf can be a pain. some times it might lock around the back of your knee or even down low near your ankle -experience will fix this over time.
when you finally get that first one to successfully wrap around your front leg, coming out of a Flamingo seems like a whole new mess. you don't want to hang your board there too long cause, that ticks away at your cool-points. some people use their hands, but i think that takes away the fonzie of this trick, so i don't. that's just me though.
to get out of this knot, you basically have to reverse your motion completely. landing primo is common, so beware.
setup, slide your front foot off and slam it on the ground beside your board, scoop your tail and aim behind your front leg (calf area), lock in, check your mirrors, reverse your motion with a hop, pray you don't get a primo, and land.
other tricks that can be developed from learning this trick are Impossibles and No Complies.